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Country and language: Pakistan

Country and language

Free Class 2 Learning Games (Ages 7–8)

Class 2 is a big year for mental maths and spelling. Children work with numbers to 1,000, learn their first times tables, and read the clock to the quarter hour or five minutes. Made for families in Pakistan: school years are shown as Class 2 in Pakistani schools.

All Class 2 games

90 games

Maths

Addition Adventure

Add numbers within 10, 20, 100 or 1,000.

Start with: Up to 100
Ages 5–9Prep–Class 4
Maths

Subtraction Sprint

Take away within 10, 20, 100 or 1,000.

Start with: Up to 100
Ages 5–9Prep–Class 4
Maths

Times Tables Challenge

Practise any times table from 2× to 12×.

Start with: 2, 5, 10
Ages 7–11Class 2–Class 6
Maths

Telling Time

Read an analogue clock, from o’clock to any minute.

Start with: Quarter past / to
Ages 5–9Prep–Class 4
Maths

Fraction Pizza

Name fractions and find equivalent fractions.

Start with: Halves to quarters
Ages 6–11Class 1–Class 6
Maths

Number Patterns

Find the missing number in a sequence.

Start with: Skip counting
Ages 5–10Prep–Class 5
Maths

Place Value Quest

Ones, tens, hundreds and thousands.

Start with: Hundreds
Ages 6–11Class 1–Class 5
Maths

Daily Maths Challenge

Ten new maths questions every day. Keep your streak!

Start with: Junior (ages 6–8)
Ages 6–12Class 1–Class 6
Maths

Speed Maths Challenge

Answer as many questions as you can in 60 seconds.

Start with: Addition & subtraction, Easy
Ages 7–12Class 2–Class 6
Maths

Money Match

Count coins and notes, and work out change.

Start with: Coins and notes
Ages 5–11Prep–Class 5
Maths

Measure It!

Choose the best unit and convert between units.

Start with: Best unit
Ages 6–12Class 1–Class 6
Maths

Shape Explorer

Name 2D and 3D shapes and count their parts.

Start with: 3D shapes
Ages 4–11Playgroup & Nursery–Class 5
Maths

Rounding Rally

Round to the nearest 10, 100, 1,000 or tenth.

Start with: Nearest 10
Ages 7–12Class 2–Class 6
Maths

Number Bonds

Find the missing part to make 5, 10, 20 or 100.

Start with: Make 100
Ages 4–8Playgroup & Nursery–Class 3
Maths

Graph Detective

Read pictographs, bar graphs and tally charts.

Start with: Bar graphs, Tables & tallies
Ages 6–11Class 1–Class 4
Maths

Maths Bingo

Solve the called sums, mark the answers and shout bingo!

Start with: 5×5 card · Adding & taking away
Ages 6–11Class 1–Class 6
Maths

Number Line Ninja

Read and place whole numbers, negatives, fractions and decimals.

Start with: Whole numbers
Ages 7–12Class 2–Class 6
Maths

Missing Number Mysteries

Find missing numbers and balance the scales.

Start with: + and −
Ages 7–12Class 2–Class 6
Maths

Calendar Explorer

Days, months, reading a calendar and units of time.

Start with: Months
Ages 6–10Class 1–Class 4
Maths

Times Tables Test

25 timed times tables questions, just like a real multiplication check.

Start with: Practice, easier tables
Ages 7–11Class 2–Class 6
Maths

Number Merge Puzzle

Slide number tiles to make 10, or double them up to 128 and 1024.

Start with: Medium
Ages 5–12Prep–Class 6
Maths

Math Rocket

Steer a rocket through space, catching the asteroids that match the target sum.

Start with: Add & take away
Ages 6–12Class 1–Class 6
Maths

Number Ninja

Slice the flying fruit that match the rule, from even numbers to times tables and fractions.

Start with: Number sense
Ages 6–12Class 1–Class 6
Maths

Fraction Pizza Shop

Cut pizzas into equal slices and top exactly the fraction each customer orders.

Start with: Day 2
Ages 7–11Class 1–Class 6
Maths

Times Tables Tower Defenders

Answer times tables to earn gems, then build towers to protect the castle from number gremlins.

Start with: 2, 5 and 10
Ages 7–12Class 2–Class 6
Maths

Snakes and Ladders

Answer maths questions to roll the dice, climb the ladders and charm the snakes.

Start with: Two-digit numbers
Ages 5–12Prep–Class 6
Maths

Four in a Row Maths

Answer the maths question on top of a column to drop your counter, and get four in a row before Robo does.

Start with: Add & take away within 20
Ages 6–12Class 1–Class 6
Maths

Array Builder

Build arrays of cookies, cinema seats and flowers, write the times facts, turn arrays round, split them and find every rectangle.

Start with: Level 1, then Level 2: arrays up to 10 × 10 and turnaround facts
Ages 6–9Class 1–Class 4
Maths

Bar Model Maths

Read a word problem, build the bar model, label it with the numbers and a ?, then solve it step by step.

Start with: Level 1: part-whole problems (adding and taking away)
Ages 7–11Class 2–Class 6
Maths

Ruler Ready

Line up the 0 on a ruler with a pencil, leaf, caterpillar or key, then read its length in cm, half cm or mm.

Start with: Level 2: objects that do not start at 0, then Level 3: half cm
Ages 6–10Class 1–Class 4
Maths

Tennis Maths

Play a real tennis match where every shot is a maths question: run to the bubble with the right answer to hit a winner.

Start with: Two-digit adding and taking away, doubles, halves, 2, 5 and 10 times tables
Ages 6–12Class 1–Class 6
Maths

Maths Block Drop

Turn and drop numbered blocks to clear lines, then answer a quick question about the line to win a power-up.

Start with: Adding to 20
Ages 6–12Class 1–Class 6
Maths

Ping Pong Maths

Fast table tennis where the table is covered in numbers: land the ball on the ones that fit the goal for a curving spin shot.

Start with: Number bonds to 20, odd and even, greater and less than
Ages 6–12Class 1–Class 6
Maths

Football Maths

Answer a question to take your penalty, then answer again to read the striker and dive for the save.

Start with: Add & take away to 100
Ages 5–12Class 1–Class 6
Maths

Maths Race

Race three computer cars on city, desert and space tracks: every right answer is a speed boost, and three in a row fires your turbo.

Start with: Adding and taking away within 100, the 2, 5 and 10 times tables
Ages 5–12Class 1–Class 6
Maths

Basketball Maths

Choose an easier question for a 2-point shot or a harder one for a 3-pointer, answer it, then time your release for a swish.

Start with: Adding and taking away within 100, the 2, 5 and 10 times tables
Ages 5–12Class 1–Class 6
Maths

Fishing Fun

Tap the fish with the right number to reel it in, then see every fish you caught in your fish tank.

Start with: Bigger and smaller numbers and quick number bonds to 10
Ages 3–7Playgroup & Nursery–Class 2
Maths

Zoo Keeper Maths

Run your own zoo: earn money at the ticket booth, adopt animals, build their enclosures on a grid, feed them on time and count the visitors.

Start with: Money to 100 and change, area and fence panels, quarter past and quarter to, bar charts in 2s
Ages 6–10Class 1–Class 4
English

Spelling Bee

Look, cover and spell words from memory.

Start with: Simple words
Ages 5–12Prep–Class 6
English

Word Scramble

Unscramble letters using picture clues.

Start with: 4–5 letters
Ages 5–10Prep–Class 4
English

Sight Words

Listen and find Dolch sight words.

Start with: Second Grade list
Ages 4–8Playgroup & Nursery–Class 2
English

Rhyme Time

Find the word that rhymes.

Start with: Tricky rhymes
Ages 4–8Playgroup & Nursery–Class 2
English

Synonyms & Antonyms

Find words with the same or opposite meaning.

Start with: Synonyms
Ages 7–12Class 2–Class 6
English

Parts of Speech

Spot nouns, verbs, adjectives and adverbs.

Start with: Noun, verb, adjective
Ages 6–11Class 1–Class 6
English

Daily Word Puzzle

Guess today’s secret word in six tries. New word daily!

Start with: Junior (4 letters)
Ages 6–12Class 1–Class 6
English

Punctuation Station

End marks, capital letters, commas and apostrophes.

Start with: Capital letters
Ages 6–11Class 1–Class 6
English

Homophone Heroes

Choose the right homophone to finish each sentence.

Start with: Easy homophones
Ages 7–12Class 2–Class 6
English

Prefixes & Suffixes

Add prefixes and suffixes to build new words and spell them correctly.

Start with: Prefixes
Ages 7–12Class 2–Class 6
English

Read & Answer

Read short stories and fact files, then answer questions about them.

Start with: Short stories
Ages 6–11Class 1–Class 6
English

Typing Rockets

Learn to type: home row, all the rows, words and sentences.

Start with: Home row
Ages 6–12Class 1–Class 6
English

Phonics Sounds

Beginning sounds, blending, digraphs and magic e.

Start with: Magic e
Ages 4–7Playgroup & Nursery–Class 2
English

Word Search

Find hidden words in themed puzzles, then print one to take away.

Start with: Easy
Ages 5–12Prep–Class 6
English

Word Guess

Guess the letters to find the hidden word before the balloons pop.

Start with: Short words
Ages 6–12Class 1–Class 6
English

Spaceman Word Game

Guess the hidden word before the alien's spaceship is built and flies away.

Start with: Medium
Ages 5–12Prep–Class 6
English

Crossword Puzzles for Kids

Solve a fresh themed crossword every game, online or on paper.

Start with: Easy
Ages 6–12Class 1–Class 6
English

Typing Test for Kids

Check your typing speed (WPM) and accuracy in 1, 2 or 3 minutes.

Start with: Easy
Ages 6–12Class 1–Class 6
English

Word Runner

Run, jump and duck to collect the letters of each word in the right order.

Start with: Medium
Ages 5–11Prep–Class 6
English

Sentence Builder

Put colour-coded word tiles in order to make a sentence that matches the picture.

Start with: Medium
Ages 5–11Prep–Class 5
English

Story Maker

Choose a hero, setting, problem and object, then write and print your own illustrated mini-book.

Start with: Junior
Ages 6–12Class 1–Class 6
English

Spelling Bee Championship

Hear a word in a sentence, spell it and win four bee rounds to become the champion.

Start with: Common tricky words
Ages 4–12Playgroup & Nursery–Class 6
English

Word Ladder

Change one letter at a time to climb from the start word to the goal word, and try to match par.

Start with: 3-letter ladders with clues
Ages 7–12Class 2–Class 6
English

Read and Match

Read a short phrase or sentence and tap the one picture that matches it exactly. The other pictures differ by just one word.

Start with: Level 3 for practice in reading every word carefully
Ages 5–7Prep–Class 2
English

Word Jumper

Jump the frog onto floating letter blocks in the right order to spell the word in the picture, and win a shower of coins.

Start with: Sight words and tricky words such as said, friend and school
Ages 5–9Prep–Class 3
Logic & Memory

Memory Match

Flip cards and find all the matching pairs.

Start with: 16 cards, Maths theme
Ages 3–10Playgroup & Nursery–Class 5
Logic & Memory

Sudoku for Kids

Kid-sized 4×4 and 6×6 sudoku puzzles.

Start with: 4×4 Medium or Hard
Ages 6–12Class 1–Class 6
Logic & Memory

Code the Robot

Program a robot with arrows and loops to reach the star.

Start with: Explorer
Ages 5–11Prep–Class 6
Logic & Memory

Maths Maze

Hop through a number maze, stepping only on answers that match the rule.

Start with: Junior
Ages 6–11Class 1–Class 6
Logic & Memory

Tangram Puzzles

Turn and fit the seven tangram pieces to make animals and shapes.

Start with: Medium
Ages 5–12Prep–Class 6
Logic & Memory

Colouring Pages

Tap to paint 28 original pictures, or print them to colour with crayons.

Start with: Detailed
Ages 3–8Playgroup & Nursery–Class 3
Logic & Memory

Chess for Kids

Learn how each chess piece moves, then play a full game against the computer.

Start with: Easy
Ages 5–12Prep–Class 6
Logic & Memory

Jigsaw Puzzles for Kids

Drag real jigsaw pieces into place to finish bright, colourful pictures.

Start with: Medium
Ages 4–12Playgroup & Nursery–Class 6
Logic & Memory

Laser Mirror Puzzle

Bounce a laser off mirrors, splitters and filters to light every target.

Start with: Easy
Ages 7–12Class 2–Class 6
Logic & Memory

Coding Quest

Snap code blocks together to guide Pip the robot through 45 puzzles.

Start with: World 2
Ages 5–12Prep–Class 6
Science & Geography

Solar System Quiz

Planets, the Sun, the Moon and space facts.

Start with: Space cadet
Ages 6–12Class 1–Class 6
Science & Geography

Animal Groups

Mammal, bird, reptile, amphibian, fish or insect?

Start with: All 6 groups
Ages 5–11Prep–Class 6
Science & Geography

Continents & Oceans

Learn the 7 continents, the 5 oceans and big world facts.

Start with: Continents
Ages 6–11Class 1–Class 6
Science & Geography

Amazing Human Body

Senses, organs, bones and healthy habits.

Start with: Healthy habits
Ages 6–12Class 1–Class 6
Science & Geography

Solids, Liquids & Gases

States of matter, changes of state and the water cycle.

Start with: Solid, liquid or gas?
Ages 6–11Class 1–Class 6
Science & Geography

Food Chains & Habitats

Food chains, animal diets, habitats and adaptations.

Start with: Habitats
Ages 7–11Class 2–Class 6
Science & Geography

Plant Power

Parts of a plant, seeds, pollination and photosynthesis.

Start with: What plants need
Ages 5–10Prep–Class 5
Science & Geography

States & Capitals Quiz

States, provinces and capitals of your country and the world.

Start with: Capitals
Ages 7–12Class 2–Class 6
Science & Geography

Flags of the World Quiz

Guess the country from its flag, from famous flags to tricky lookalikes.

Start with: Easy
Ages 6–12Class 1–Class 6
Science & Geography

Daily Kids Quiz

Ten new trivia questions every day, plus practice quizzes.

Start with: Easy or Medium
Ages 5–12Prep–Class 6
Science & Geography

Map Quiz

Click the map to find continents, countries, states and regions.

Start with: Continents and oceans
Ages 6–12Class 1–Class 6
Science & Geography

Circuit Builder

Wire up batteries, switches, bulbs, buzzers and motors to build circuits.

Start with: Sparks
Ages 7–12Class 2–Class 6
Science & Geography

Solar System Explorer

Fly round an animated solar system, discover every planet and complete rocket missions.

Start with: Medium
Ages 5–12Prep–Class 6
Science & Geography

Weather Lab

Change the temperature, humidity and wind to make rain, snow, rainbows and storms.

Start with: Medium
Ages 5–11Prep–Class 5
Science & Geography

Dinosaur Dig

Answer maths questions to power your brush, trowel and pick, dig up fossil bones, build the skeleton and discover the dinosaur.

Start with: Fossil hunter: adding and taking away tens, doubles, and the 2, 5 and 10 times tables
Ages 5–10Prep–Class 4

Class 2 games by subject

Class 2 worksheets

All Class 2 worksheets

Skills for Class 2

Practise one skill at a time, with tricks and a game set to the right level:

What children learn in Class 2

These games match those skills. Each one has several levels, so your child can review earlier work and stretch themselves in the same game.

  • Maths: Adding and subtracting within 100, the 2, 5 and 10 times tables, skip counting, place value to hundreds, halves and quarters, and telling time.
  • English: High-frequency words, spelling patterns, word families, and synonyms (words that mean the same).
  • Science & logic: Sorting animals into groups, space facts, and harder memory and sudoku puzzles.

Too easy or too hard? Try Class 1 or Class 3.

Questions parents ask

What games are good for Class 2?

Children aged 7–8 enjoy Addition Adventure, Subtraction Sprint, Times Tables Challenge, Telling Time and more. Each game on this page shows the level we recommend for Class 2.

Are these Class 2 games free?

Yes. Every game is free to play in your browser with no download and no sign-up.

How long should my child play each day?

Short sessions work best: one or two rounds (about 5–10 minutes) a day builds skills faster than occasional long sessions.

Guides for parents

All guides

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