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Country and language: Pakistan

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Class 2 Maths Games

Free maths games for Class 2 (ages 7–8), each with a suggested starting level. Made for families in Pakistan: school years are shown as Class 2 in Pakistani schools.

39 free games

Maths

Addition Adventure

Add numbers within 10, 20, 100 or 1,000.

Start with: Up to 100
Ages 5–9Prep–Class 4
Maths

Subtraction Sprint

Take away within 10, 20, 100 or 1,000.

Start with: Up to 100
Ages 5–9Prep–Class 4
Maths

Times Tables Challenge

Practise any times table from 2× to 12×.

Start with: 2, 5, 10
Ages 7–11Class 2–Class 6
Maths

Telling Time

Read an analogue clock, from o’clock to any minute.

Start with: Quarter past / to
Ages 5–9Prep–Class 4
Maths

Fraction Pizza

Name fractions and find equivalent fractions.

Start with: Halves to quarters
Ages 6–11Class 1–Class 6
Maths

Number Patterns

Find the missing number in a sequence.

Start with: Skip counting
Ages 5–10Prep–Class 5
Maths

Place Value Quest

Ones, tens, hundreds and thousands.

Start with: Hundreds
Ages 6–11Class 1–Class 5
Maths

Daily Maths Challenge

Ten new maths questions every day. Keep your streak!

Start with: Junior (ages 6–8)
Ages 6–12Class 1–Class 6
Maths

Speed Maths Challenge

Answer as many questions as you can in 60 seconds.

Start with: Addition & subtraction, Easy
Ages 7–12Class 2–Class 6
Maths

Money Match

Count coins and notes, and work out change.

Start with: Coins and notes
Ages 5–11Prep–Class 5
Maths

Measure It!

Choose the best unit and convert between units.

Start with: Best unit
Ages 6–12Class 1–Class 6
Maths

Shape Explorer

Name 2D and 3D shapes and count their parts.

Start with: 3D shapes
Ages 4–11Playgroup & Nursery–Class 5
Maths

Rounding Rally

Round to the nearest 10, 100, 1,000 or tenth.

Start with: Nearest 10
Ages 7–12Class 2–Class 6
Maths

Number Bonds

Find the missing part to make 5, 10, 20 or 100.

Start with: Make 100
Ages 4–8Playgroup & Nursery–Class 3
Maths

Graph Detective

Read pictographs, bar graphs and tally charts.

Start with: Bar graphs, Tables & tallies
Ages 6–11Class 1–Class 4
Maths

Maths Bingo

Solve the called sums, mark the answers and shout bingo!

Start with: 5×5 card · Adding & taking away
Ages 6–11Class 1–Class 6
Maths

Number Line Ninja

Read and place whole numbers, negatives, fractions and decimals.

Start with: Whole numbers
Ages 7–12Class 2–Class 6
Maths

Missing Number Mysteries

Find missing numbers and balance the scales.

Start with: + and −
Ages 7–12Class 2–Class 6
Maths

Calendar Explorer

Days, months, reading a calendar and units of time.

Start with: Months
Ages 6–10Class 1–Class 4
Maths

Times Tables Test

25 timed times tables questions, just like a real multiplication check.

Start with: Practice, easier tables
Ages 7–11Class 2–Class 6
Maths

Number Merge Puzzle

Slide number tiles to make 10, or double them up to 128 and 1024.

Start with: Medium
Ages 5–12Prep–Class 6
Maths

Math Rocket

Steer a rocket through space, catching the asteroids that match the target sum.

Start with: Add & take away
Ages 6–12Class 1–Class 6
Maths

Number Ninja

Slice the flying fruit that match the rule, from even numbers to times tables and fractions.

Start with: Number sense
Ages 6–12Class 1–Class 6
Maths

Fraction Pizza Shop

Cut pizzas into equal slices and top exactly the fraction each customer orders.

Start with: Day 2
Ages 7–11Class 1–Class 6
Maths

Times Tables Tower Defenders

Answer times tables to earn gems, then build towers to protect the castle from number gremlins.

Start with: 2, 5 and 10
Ages 7–12Class 2–Class 6
Maths

Snakes and Ladders

Answer maths questions to roll the dice, climb the ladders and charm the snakes.

Start with: Two-digit numbers
Ages 5–12Prep–Class 6
Maths

Four in a Row Maths

Answer the maths question on top of a column to drop your counter, and get four in a row before Robo does.

Start with: Add & take away within 20
Ages 6–12Class 1–Class 6
Maths

Array Builder

Build arrays of cookies, cinema seats and flowers, write the times facts, turn arrays round, split them and find every rectangle.

Start with: Level 1, then Level 2: arrays up to 10 × 10 and turnaround facts
Ages 6–9Class 1–Class 4
Maths

Bar Model Maths

Read a word problem, build the bar model, label it with the numbers and a ?, then solve it step by step.

Start with: Level 1: part-whole problems (adding and taking away)
Ages 7–11Class 2–Class 6
Maths

Ruler Ready

Line up the 0 on a ruler with a pencil, leaf, caterpillar or key, then read its length in cm, half cm or mm.

Start with: Level 2: objects that do not start at 0, then Level 3: half cm
Ages 6–10Class 1–Class 4
Maths

Tennis Maths

Play a real tennis match where every shot is a maths question: run to the bubble with the right answer to hit a winner.

Start with: Two-digit adding and taking away, doubles, halves, 2, 5 and 10 times tables
Ages 6–12Class 1–Class 6
Maths

Maths Block Drop

Turn and drop numbered blocks to clear lines, then answer a quick question about the line to win a power-up.

Start with: Adding to 20
Ages 6–12Class 1–Class 6
Maths

Ping Pong Maths

Fast table tennis where the table is covered in numbers: land the ball on the ones that fit the goal for a curving spin shot.

Start with: Number bonds to 20, odd and even, greater and less than
Ages 6–12Class 1–Class 6
Maths

Football Maths

Answer a question to take your penalty, then answer again to read the striker and dive for the save.

Start with: Add & take away to 100
Ages 5–12Class 1–Class 6
Maths

Maths Race

Race three computer cars on city, desert and space tracks: every right answer is a speed boost, and three in a row fires your turbo.

Start with: Adding and taking away within 100, the 2, 5 and 10 times tables
Ages 5–12Class 1–Class 6
Maths

Basketball Maths

Choose an easier question for a 2-point shot or a harder one for a 3-pointer, answer it, then time your release for a swish.

Start with: Adding and taking away within 100, the 2, 5 and 10 times tables
Ages 5–12Class 1–Class 6
Maths

Fishing Fun

Tap the fish with the right number to reel it in, then see every fish you caught in your fish tank.

Start with: Bigger and smaller numbers and quick number bonds to 10
Ages 3–7Playgroup & Nursery–Class 2
Maths

Zoo Keeper Maths

Run your own zoo: earn money at the ticket booth, adopt animals, build their enclosures on a grid, feed them on time and count the visitors.

Start with: Money to 100 and change, area and fence panels, quarter past and quarter to, bar charts in 2s
Ages 6–10Class 1–Class 4

Maths in Class 2

Class 2 is a big year for mental maths and spelling. Children work with numbers to 1,000, learn their first times tables, and read the clock to the quarter hour or five minutes.

  • Short and often beats long and rare: 10 minutes a day builds fact fluency faster than an hour once a week.
  • Start one level below where your child is comfortable. Early wins build confidence.
  • Ask your child to explain how they got an answer. Talking through a strategy deepens understanding.
  • Celebrate streaks and personal bests rather than perfect scores.

Frequently asked questions

What maths should my child know in Class 2?

Adding and subtracting within 100, the 2, 5 and 10 times tables, skip counting, place value to hundreds, halves and quarters, and telling time.

Are these Class 2 maths games free?

Yes. Every game is free to play in the browser, with no download and no sign-up needed.

Which level should a Class 2 child start on?

Each game on this page shows a suggested starting level for Class 2. Move up a level after getting three stars two or three times in a row.

Extra help with Class 2 maths

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