Class 2 Maths Games
Free maths games for Class 2 (ages 7–8), each with a suggested starting level. Made for families in Pakistan: school years are shown as Class 2 in Pakistani schools.
Telling Time
Read an analogue clock, from o’clock to any minute.
Start with: Quarter past / toDaily Maths Challenge
Ten new maths questions every day. Keep your streak!
Start with: Junior (ages 6–8)Speed Maths Challenge
Answer as many questions as you can in 60 seconds.
Start with: Addition & subtraction, EasyGraph Detective
Read pictographs, bar graphs and tally charts.
Start with: Bar graphs, Tables & talliesMaths Bingo
Solve the called sums, mark the answers and shout bingo!
Start with: 5×5 card · Adding & taking awayNumber Line Ninja
Read and place whole numbers, negatives, fractions and decimals.
Start with: Whole numbersTimes Tables Test
25 timed times tables questions, just like a real multiplication check.
Start with: Practice, easier tablesNumber Merge Puzzle
Slide number tiles to make 10, or double them up to 128 and 1024.
Start with: MediumMath Rocket
Steer a rocket through space, catching the asteroids that match the target sum.
Start with: Add & take awayNumber Ninja
Slice the flying fruit that match the rule, from even numbers to times tables and fractions.
Start with: Number senseFraction Pizza Shop
Cut pizzas into equal slices and top exactly the fraction each customer orders.
Start with: Day 2Times Tables Tower Defenders
Answer times tables to earn gems, then build towers to protect the castle from number gremlins.
Start with: 2, 5 and 10Snakes and Ladders
Answer maths questions to roll the dice, climb the ladders and charm the snakes.
Start with: Two-digit numbersFour in a Row Maths
Answer the maths question on top of a column to drop your counter, and get four in a row before Robo does.
Start with: Add & take away within 20Array Builder
Build arrays of cookies, cinema seats and flowers, write the times facts, turn arrays round, split them and find every rectangle.
Start with: Level 1, then Level 2: arrays up to 10 × 10 and turnaround factsBar Model Maths
Read a word problem, build the bar model, label it with the numbers and a ?, then solve it step by step.
Start with: Level 1: part-whole problems (adding and taking away)Ruler Ready
Line up the 0 on a ruler with a pencil, leaf, caterpillar or key, then read its length in cm, half cm or mm.
Start with: Level 2: objects that do not start at 0, then Level 3: half cmTennis Maths
Play a real tennis match where every shot is a maths question: run to the bubble with the right answer to hit a winner.
Start with: Two-digit adding and taking away, doubles, halves, 2, 5 and 10 times tablesMaths Block Drop
Turn and drop numbered blocks to clear lines, then answer a quick question about the line to win a power-up.
Start with: Adding to 20Ping Pong Maths
Fast table tennis where the table is covered in numbers: land the ball on the ones that fit the goal for a curving spin shot.
Start with: Number bonds to 20, odd and even, greater and less thanFootball Maths
Answer a question to take your penalty, then answer again to read the striker and dive for the save.
Start with: Add & take away to 100Maths Race
Race three computer cars on city, desert and space tracks: every right answer is a speed boost, and three in a row fires your turbo.
Start with: Adding and taking away within 100, the 2, 5 and 10 times tablesBasketball Maths
Choose an easier question for a 2-point shot or a harder one for a 3-pointer, answer it, then time your release for a swish.
Start with: Adding and taking away within 100, the 2, 5 and 10 times tablesFishing Fun
Tap the fish with the right number to reel it in, then see every fish you caught in your fish tank.
Start with: Bigger and smaller numbers and quick number bonds to 10Zoo Keeper Maths
Run your own zoo: earn money at the ticket booth, adopt animals, build their enclosures on a grid, feed them on time and count the visitors.
Start with: Money to 100 and change, area and fence panels, quarter past and quarter to, bar charts in 2sMaths in Class 2
Class 2 is a big year for mental maths and spelling. Children work with numbers to 1,000, learn their first times tables, and read the clock to the quarter hour or five minutes.
- Short and often beats long and rare: 10 minutes a day builds fact fluency faster than an hour once a week.
- Start one level below where your child is comfortable. Early wins build confidence.
- Ask your child to explain how they got an answer. Talking through a strategy deepens understanding.
- Celebrate streaks and personal bests rather than perfect scores.
Frequently asked questions
What maths should my child know in Class 2?
Adding and subtracting within 100, the 2, 5 and 10 times tables, skip counting, place value to hundreds, halves and quarters, and telling time.
Are these Class 2 maths games free?
Yes. Every game is free to play in the browser, with no download and no sign-up needed.
Which level should a Class 2 child start on?
Each game on this page shows a suggested starting level for Class 2. Move up a level after getting three stars two or three times in a row.
Extra help with Class 2 maths
Success Tutoring tutors help children build confidence and get ahead in maths.