Tennis Maths Game
Tennis Maths is a free tennis game where every shot is a maths question. As the ball flies over the net, three answer bubbles float across the court: run to the right one to smash the ball back. It is a real tennis match with real tennis scoring, so children practise maths facts and learn how 15, 30, 40, deuce and advantage work at the same time.
Tennis Maths
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- Ages
- 6–12
- School years
- Standard 1–Standard 6
- Skills
- Quick recall of addition, subtraction, times tables and division facts, Mental methods: making 10, splitting numbers into tens and ones, doubling, Fractions and percentages of amounts, square numbers and decimals
- Time
- 5–10 minutes a match
- Cost
- Free, no sign-up
- Updated
How to play Tennis Maths
- Choose your maths (from adding within 20 up to percentages and negative numbers), your opponent (Daisy is easy, Leo is medium and Rally Bot is hard) and Match or Practice. Practice has no time limit at all.
- When it is your serve, press Space, tap the court or press the Serve button. When the ball comes to you, a question appears and three answer bubbles float across the court.
- Move to the bubble with the right answer before the ball arrives: tap or click it, press 1, 2 or 3, or step with ← and → and stay on a bubble. A right answer hits a strong return, aimed from where you hit it. A fast right answer is a power shot!
- A wrong answer pops up a weak lob that your opponent smashes, and after the point you see how to work the answer out. Win 3 games to win the set. At 2 games all, a tiebreak decides it.
What your child learns
- Quick recall of addition, subtraction, times tables and division facts
- Mental methods: making 10, splitting numbers into tens and ones, doubling
- Fractions and percentages of amounts, square numbers and decimals
- Order of operations and negative numbers (Year 6)
- How tennis scoring works: love, 15, 30, 40, deuce, advantage, games, sets and tiebreaks
- Keeping calm and thinking quickly under gentle time pressure
About Tennis Maths
Tennis Maths turns fact practice into a real sport. Every time the ball comes over the net, children must solve a question and choose between three answers, so a single match gives dozens of quick, focused maths questions. The question is fast, but the thinking is never rushed: the ball slows right down while they decide, and younger year levels get more time. Practice mode removes the timer completely. A right answer is rewarded straight away with a crisp return, and a fast right answer becomes a power shot. A wrong answer is never a dead end: the opponent smashes the weak lob, and then the game shows a short worked method, such as “Times 4 is double, then double again: 7 → 14 → 28”.
The maths grows from Standard 1 (adding and taking away within 20 and number bonds to 10) through Standard 2 (two-digit numbers, doubles and halves, and the 2, 5 and 10 times tables), Standard 3 and Standard 4 (all the times tables to 12 × 12 and division facts) to Standard 5 (multiplying two-digit numbers, fractions of amounts and square numbers) and Standard 6 (percentages, order of operations, negative numbers and decimals). Children also learn real tennis scoring along the way: why 0 is called love, what deuce and advantage mean, why the server’s score is said first, and how a tiebreak works. Play Daisy, Leo or Rally Bot to make the tennis easier or harder without changing the maths.
Which level should my child play?
| School year | Suggested level |
|---|---|
| Standard 1 | Adding and taking away within 20, number bonds to 10 |
| Standard 2 | Two-digit adding and taking away, doubles, halves, 2, 5 and 10 times tables |
| Standard 3 | Times tables (3, 4 and 8), two-digit + and −, division facts |
| Standard 4 | Times tables to 12 × 12, division, × and ÷ by 10 and 100 |
| Standard 5 | Two-digit × one-digit, fractions of amounts, square numbers, decimals × 10 |
| Standard 6 | Percentages, order of operations, negative numbers, adding decimals |
Move up a level after getting three stars two or three times in a row.
🏆 Leaderboard
Full leaderboard →Play a round to get on the board! Create a free account to save your scores.
Frequently asked questions
How does tennis scoring work?
Points go 0 (called love), 15, 30, 40 and then game. At 40–40 the score is called deuce, and a player must win two points in a row to win the game: the first point gives them advantage, the second wins the game. The server’s score is always said first. In this game the first player to win 3 games wins the set, and at 2 games all a tiebreak decides it.
What is a tiebreak in tennis?
A tiebreak is a quick way to finish a close set. Points are counted 1, 2, 3 and so on, and the first player to reach 7 points with a lead of at least 2 wins the set. One player serves the first point, and then the serve changes every 2 points.
Is there a time limit on the questions?
In a match you must answer before the ball reaches you, but the ball slows right down while you think, and younger year levels get more time (10 seconds in Year 1). Choose Practice for no time limit at all.
How do I play Tennis Maths on a phone or tablet?
Tap the answer bubble with the right answer and your player runs there and hits the ball. Tap the court or the Serve button to serve. The whole court fits on a phone screen, and the pause button stops the match at any time.
Which opponent should my child choose?
Start with Daisy (easy), who often misses shots. Leo (medium) runs faster and makes fewer mistakes, and Rally Bot (hard) chases down almost everything, so aim your shots well. The opponent changes the tennis, not the maths, so choose the maths level separately.
More games you’ll love
All maths games →Add numbers within 10, 20, 100 or 1,000.
Take away within 10, 20, 100 or 1,000.
Practise any times table from 2× to 12×.
Division facts and remainders.
Look, cover and spell words from memory.
Flip cards and find all the matching pairs.
Help your child shine in maths
Practice at home is a great start. Success Tutoring offers personalised tutoring to build skills and confidence.