Grade 2 Maths Games
Free maths games for Grade 2 (ages 7โ8), each with a suggested starting level.
Add numbers within 10, 20, 100 or 1,000.
Start with: Up to 100Take away within 10, 20, 100 or 1,000.
Start with: Up to 100Practise any times table from 2ร to 12ร.
Start with: 2, 5, 10Read an analogue clock, from oโclock to any minute.
Start with: Quarter past / toName fractions and find equivalent fractions.
Start with: Halves to quartersCompare numbers with <, > and =.
Start with: Up to 1,000Find the missing number in a sequence.
Start with: Skip countingOnes, tens, hundreds and thousands.
Start with: HundredsTen new maths questions every day. Keep your streak!
Start with: Junior (ages 6โ8)Answer as many questions as you can in 60 seconds.
Start with: Addition & subtraction, EasyCount coins and notes, and work out change.
Start with: Coins and notesChoose the best unit and convert between units.
Start with: Best unitName 2D and 3D shapes and count their parts.
Start with: 3D shapesRound to the nearest 10, 100, 1,000 or tenth.
Start with: Nearest 10Find the missing part to make 5, 10, 20 or 100.
Start with: Make 100Read pictographs, bar graphs and tally charts.
Start with: Bar graphs, Tables & talliesSolve the called sums, mark the answers and shout bingo!
Start with: 5ร5 card ยท Adding & taking awayRead and place whole numbers, negatives, fractions and decimals.
Start with: Whole numbersFind missing numbers and balance the scales.
Start with: + and โDays, months, reading a calendar and units of time.
Start with: Months25 timed times tables questions, just like a real multiplication check.
Start with: Practice, easier tablesSlide number tiles to make 10, or double them up to 128 and 1024.
Start with: MediumSteer a rocket through space, catching the asteroids that match the target sum.
Start with: Add & take awaySlice the flying fruit that match the rule, from even numbers to times tables and fractions.
Start with: Number senseCut pizzas into equal slices and top exactly the fraction each customer orders.
Start with: Day 2Answer times tables to earn gems, then build towers to protect the castle from number gremlins.
Start with: 2, 5 and 10Answer maths questions to roll the dice, climb the ladders and charm the snakes.
Start with: Two-digit numbersAnswer the maths question on top of a column to drop your counter, and get four in a row before Robo does.
Start with: Add & take away within 20Build arrays of cookies, cinema seats and flowers, write the times facts, turn arrays round, split them and find every rectangle.
Start with: Level 1, then Level 2: arrays up to 10 ร 10 and turnaround factsRead a word problem, build the bar model, label it with the numbers and a ?, then solve it step by step.
Start with: Level 1: part-whole problems (adding and taking away)Line up the 0 on a ruler with a pencil, leaf, caterpillar or key, then read its length in cm, half cm or mm.
Start with: Level 2: objects that do not start at 0, then Level 3: half cmPlay a real tennis match where every shot is a maths question: run to the bubble with the right answer to hit a winner.
Start with: Two-digit adding and taking away, doubles, halves, 2, 5 and 10 times tablesTurn and drop numbered blocks to clear lines, then answer a quick question about the line to win a power-up.
Start with: Adding to 20Fast table tennis where the table is covered in numbers: land the ball on the ones that fit the goal for a curving spin shot.
Start with: Number bonds to 20, odd and even, greater and less thanAnswer a question to take your penalty, then answer again to read the striker and dive for the save.
Start with: Add & take away to 100Maths in Grade 2
Grade 2 is a big year for mental maths and spelling. Children work with numbers to 1,000, learn their first times tables, and read the clock to the quarter hour or five minutes.
- Short and often beats long and rare: 10 minutes a day builds fact fluency faster than an hour once a week.
- Start one level below where your child is comfortable. Early wins build confidence.
- Ask your child to explain how they got an answer. Talking through a strategy deepens understanding.
- Celebrate streaks and personal bests rather than perfect scores.
Frequently asked questions
What maths should my child know in Grade 2?
Adding and subtracting within 100, the 2, 5 and 10 times tables, skip counting, place value to hundreds, halves and quarters, and telling time.
Are these Grade 2 maths games free?
Yes. Every game is free to play in the browser, with no download and no sign-up needed.
Which level should a Grade 2 child start on?
Each game on this page shows a suggested starting level for Grade 2. Move up a level after getting three stars two or three times in a row.
Extra help with Grade 2 maths
Success Tutoring tutors help children build confidence and get ahead in maths.